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EVE-RO Recruteaza

20 Iulie 2010 Articol scris de: iulixxi
Suntem un grup de prieteni foarte apropiati atat in viata reala cat si in joc care continua sa-si dezvolte experienta EVE Online.

Daca esti un jucator serios de EVE Online, daca crezi ca poti accepta o gluma buna, daca esti un jucator de echipa (dar in aceeasi masura te poti intretine si singur) si ai vrea sa-ti legi noi prietenii, sau sa incerci lucruri noi in EVE Online atunci portile noastre iti sunt deschise.

Daca ti-am trezit curiozitatea atunci contacteaza unul din recruiteri:

iulixxi - Tibi00 - Gedhay - daniiell - LuscanM



Unde aplici? Daca ai vorbit deja cu unul din recruiteri atunci poti aplica la corporatia noastra din orice statie.

Atentie! Nu aplica la corporatie inainte de a avea o discutie cu unul din recruteri.

Pentru informatii suplimentare cu privire la corporatia noastra va rugam accesati canalul public EVE-RO.NET.

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E-ON editia #020

08 Aprilie 2010 Articol scris de: iulixxi
Issue #020 – Published 2nd July 2010

PEOPLE AND PLANETS
Tyrannis is here, and with it the feature they are calling Planetary Interaction. Inside the latest E-ON we have a guide to understanding how to make the most from New Eden's literal new landscape. ...But, hang on, where have all the people gone who live on all those surfaces (perhaps not so many on those lava ones)? ...


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E-ON editia #019

08 Aprilie 2010 Articol scris de: iulixxi
A aparut editia #019 din revista E-ON!

Cateva din titlurile cele mai interesante: "Espionage in EVE" - asta o sa fie interesant ..., "War on territory", "Brave new worlds" - cateva cuvinte despre PI (Planet Interaction) care apare odata cu noul expansion "Tyrannis" programat pentru lansare in Mai. ...

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LATEST EXPANSION

Tyrannis - 26 May 2010

FEATURES

EVE Online Features




Cold War

29 July 2005
The first content expansion, a new type of EVE update from CCP that is much larger in scope than a regular patch and yet smaller than a full expansion. It is our great pleasure to introduce to you the Cold War Edition.

It signifies the start of hostilities between the empires and massive new coalitions forming, it also includes the first steps to bring empires to the outer regions. Freighters will handle the massive logistics, Dreadnoughts born to conquer and Outposts to fully claim and exploit the riches of your sovereignty.

  • Outposts

    Outpost: a compact, cheaper, effective alternative to stations. Not without unique costs of their own, Outposts will still need their own fair share of ISK, minerals, and materials to construct. Also, for the protection of your own assets, they require that your alliance hold sovereignty over the system in which the Outpost is placed. Outpost: a compact, cheaper, effective alternative to stations. Not without unique costs of their own, Outposts will still need their own fair share of ISK, minerals, and materials to construct. Also, for the protection of your own assets, they require that your alliance hold sovereignty over the system in which the Outpost is placed.

  • New world order

    The fragile peace sustaining the Empire territories wanes with every passing second as sovereignties secretly vie for advantage over their foes. Nation-Empires will unite to form pacts, old superhighways will shut down…a new world order is forming. More than 30 new passageways into the deep space regions will create unprecedented opportunities for both veteran and new pilot's alike. How will you seize upon the tides of change?

  • System sovereignty

    Sovereignty now allow Alliances to deploy player owned outposts and gives a 25% decrease to Starbase fuel consumption. Starbases in general are getting more efficient in reactions and require less fuel.

  • Cosmos constellations

    The mega corporation's fortunes lie within the rich constellations that surround the native systems of the sovereignties. As they expand outwards, great opportunities will present themselves to starship pilots with new professions to pursue, agent encounters in space, new environments to explore, and new technologies to discover.

  • Dreadnoughts

    As soon as the first Outpost was advertised, the major military equipment manufacturers weren't long to respond with the ultimate tool for them. More correctly, the ultimate tool against them. "Say hello to my little friend" now has a whole new meaning.

  • Encounters in space

    You will frequently encounter entrepeneurs, svavengers, beggars and hired goons - more commonly referred to as corporate police within COSMOS Constellations.

  • Freighters

    As soon as the first Outpost was advertised, the major military equipment manufacturers weren't long to respond with the ultimate tool for them. More correctly, the ultimate tool against them. "Say hello to my little friend" now has a whole new meaning.

  • Mini-professions

    In the COSMOS Constellations you will see the beginnings of Archaeology and Espionage. These are Mini-Professions, which will be available within the various environments all over the universe.

  • Leadership overhaul

    Weapons technology alone won't be enough to stake your claim within the outer constellations. More now than ever before, leadership will decide what the balance of power is, and who has the uncontested advantage in combat. As part of a general overhaul to fleet warfare, new skills and modules will improve your ability to defend and attack in groups.

  • New complexes

    Where there is ISK to be had, you can count on a number of people there to get their "fair" share. Of course, these gentle pilots utilize "fair" force to achieve what they consider "fair". Who came up with that word anyways?

  • Combat improvements

    Missile Warfare: Faster flight times, target-velocity to payload-ratio-damage-output factoring, introduction of new skills to specialize in missile usage proficiency

    Logistics Cruisers: Stronger hulls and armor to withstand front-line battlefield punishment

    Armor Plating, Shield Extenders, and Shield Boosters: Increases across the board to offer more strategies for combat setups

    Mobile Warp Disruptors: Improvements include increased reliability, decreased weights and costs, and the addition of Large Mobile Warp Disruptors

    Faction Ammunition: Five words: "Large Dark Blood Multifrequency Crystal"

    Cruisers: Faster, more agile, and more versatile than ever before

    Drones: Tech Level 2 drones available, Tech 1 mining drones available on the market and drone sizes reduced for easier looting.

    Player vs. Player logoff timer: When engaged with another player in combat, your ship will now stay in space considerably. Engaging an NPC is unchanged and warps your ship away as usual.

  • Convoy raiding lucrative

    More riches available means fatter Convoys. Accordingly, some clever guy found they had become more lucrative to hunt. He just happened to tell his pirate friend about it, who of course didn't tell his whole corporation, which ... well. Convoys are therefore are more lucrative AND stronger, thanks to this guy.

  • Pirate factions upgrades

    The cartels will not take kindly to the mega corporation's sudden interest in their territory. Commanders and Officers have risen drastically in numbers and will be upgrading their ships and weapons accordingly. Specialized pirate implants will make them smarter, and some of the pirate leadership will be carrying limited run BPC's for fast deployment of reinforcements. Consider yourself warned. But if you succeed, by systematically taking down each of the highest ranked officers in a cartel, you will emerge more powerful than ever before.

  • Unicode chat & client improvements

    The chat input in the EVE client is now Unicode, so you can chat in your native language. This allows for example Asian fonts to be rendered by the EVE font system, along with Cyrillic and Greek! There has also been a number of optimizations to performance.

  • Research breakthroughs & skills

    Research Agents now give out Tech Level 2 Missile Launchers, Passive Shield and Armor Hardeners, Combat and Mining Drone. The corresponding skills to them use them all are also available on the market in addition to skills for the new ships and additional missile skills to allow further specialization.
URL: www.eveonline.com/features/coldwar

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