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ISK Guide 3.0

31 Ianuarie 2011 Articol scris de: iulixxi
It's been a long time coming but it's finally here! The ultimate guide to EVE Online and it's all yours, for FREE. Whether your a new or old player, there is something useful for everyone.

So for your free download, yes free, please visit www.isktheguide.com from 1st February.


EVE Online: Incursion

22 Septembrie 2010 Articol scris de: iulixxi
Greetings from CCP

We have announced our newest expansion for all subscribers of EVE Online that will be released in November, 2010. EVE Online®: Incursion will feature the escalating attacks of the deadly Sansha's Nation which is bent on instituting its own utopia and exacting vengeance against the pilots who stand in its way. Pilots can join public fleets and co-operate to destroy the Sansha incursions and return the universe to normal, receiving wealthy bounties, earning loyalty rewards and high commendation.


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E-ON editia #020

08 Aprilie 2010 Articol scris de: iulixxi
Issue #020 – Published 2nd July 2010

PEOPLE AND PLANETS
Tyrannis is here, and with it the feature they are calling Planetary Interaction. Inside the latest E-ON we have a guide to understanding how to make the most from New Eden's literal new landscape. ...But, hang on, where have all the people gone who live on all those surfaces (perhaps not so many on those lava ones)? ...


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MAPS

EVE Online Maps

Currently this section is under development. Constellation / Region statistics are not active yet.
For system information use the search function on the top-left side.
EVE UNIVERSE

The playing environment in Eve Online consists of more than 5000 interconnected star systems, as well as 2500 randomly accessible wormhole systems, taking place 23341 AD.

Systems are classified by their Security Status, on a decimal scale from 0.0 to 1.0. These systems are roughly categorized into three groups, each determining the response from CONCORD (Consolidated Cooperation and Relations Command) NPC law enforcement units.

Star systems classed as 0.5 - 1.0 security are considered "high sec" and any unauthorized/unprovoked attack by a player, on another player, anywhere in the system will result in the appearance of law enforcement. These units will attack and destroy the aggressor, and are designed to reinforce in such numbers that they will always eventually win.

Systems classified as 0.1 - 0.4 are considered "low sec", and unprovoked attacks will result in a criminal countdown of 15 minutes, during which gate and station guns will fire at them, and other players may attack them without penalty.

0.0 systems are called "zero space" or "null sec", and feature no law enforcement.

EVE Unknown Universe

Wormhole Space
Systems Count» 2498
Const Count» 323
Regions Count» 30
RegionID» Name
11000001» Unknown
11000002» Unknown
11000003» Unknown
11000004» Unknown
11000005» Unknown
11000006» Unknown
11000007» Unknown
11000008» Unknown
11000009» Unknown
11000010» Unknown
11000011» Unknown
11000012» Unknown
11000013» Unknown
11000014» Unknown
11000015» Unknown
11000016» Unknown
11000017» Unknown
11000018» Unknown
11000019» Unknown
11000020» Unknown
11000021» Unknown
11000022» Unknown
11000023» Unknown
11000024» Unknown
11000025» Unknown
11000026» Unknown
11000027» Unknown
11000028» Unknown
11000029» Unknown
11000030» Unknown

EVE Known Universe

Empire, low-sec & 0.0
Systems Count» 5431
Const Count» 786
Regions Count» 67
RegionID» Name
10000001» Derelik
10000002» The Forge
10000003» Vale of the Silent
10000004» UUA-F4 (Jove Space)
10000005» Detorid
10000006» Wicked Creek
10000007» Cache
10000008» Scalding Pass
10000009» Insmother
10000010» Tribute
10000011» Great Wildlands
10000012» Curse
10000013» Malpais
10000014» Catch
10000015» Venal
10000016» Lonetrek
10000017» J7HZ-F (Jove Space)
10000018» The Spire
10000019» A821-A (Jove Space)
10000020» Tash-Murkon
10000021» Outer Passage
10000022» Stain
10000023» Pure Blind
10000025» Immensea
10000027» Etherium Reach
10000028» Molden Heath
10000029» Geminate
10000030» Heimatar
10000031» Impass
10000032» Sinq Laison
10000033» The Citadel
10000034» The Kalevala Expanse
10000035» Deklein
10000036» Devoid
10000037» Everyshore
10000038» The Bleak Lands
10000039» Esoteria
10000040» Oasa
10000041» Syndicate
10000042» Metropolis
10000043» Domain
10000044» Solitude
10000045» Tenal
10000046» Fade
10000047» Providence
10000048» Placid
10000049» Khanid
10000050» Querious
10000051» Cloud Ring
10000052» Kador
10000053» Cobalt Edge
10000054» Aridia
10000055» Branch
10000056» Feythabolis
10000057» Outer Ring
10000058» Fountain
10000059» Paragon Soul
10000060» Delve
10000061» Tenerifis
10000062» Omist
10000063» Period Basis
10000064» Essence
10000065» Kor-Azor
10000066» Perrigen Falls
10000067» Genesis
10000068» Verge Vendor
10000069» Black Rise
Star systems contain different types of celestial objects, making them more or less suitable for different kinds of operations. Typically, players find asteroid fields, planets, stations and moons in a system. Many of the game's most profitable income sources are found in dangerous nullsec or lowsec systems, giving players incentive to engage in high-risk, high-reward activities in which they must survive the possible harassment of other players who may also enter the system.

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